Cake\Controller\Component\
FlashComponent
(ComponentCollection $collection, array $config = [])¶FlashComponent provides a way to set one-time notification messages to be
displayed after processing a form or acknowledging data. CakePHP refers to these
messages as “flash messages”. FlashComponent writes flash messages to
$_SESSION
, to be rendered in a View using
FlashHelper.
FlashComponent provides two ways to set flash messages: its __call()
magic
method and its set()
method. To furnish your application with verbosity,
FlashComponent’s __call()
magic method allows you use a method name that
maps to an element located under the src/Template/Element/Flash directory.
By convention, camelcased methods will map to the lowercased and underscored
element name:
// Uses src/Template/Element/Flash/success.ctp
$this->Flash->success('This was successful');
// Uses src/Template/Element/Flash/great_success.ctp
$this->Flash->greatSuccess('This was greatly successful');
Alternatively, to set a plain-text message without rendering an element, you can
use the set()
method:
$this->Flash->set('This is a message');
New in version 3.1: Flash messages now stack. Successive calls to set()
or __call()
with
the same key will append the messages in the $_SESSION
. If you want to
keep the old behavior (one message even after consecutive calls), set the
clear
parameter to true
when configuring the Component.
FlashComponent’s __call()
and set()
methods optionally take a second
parameter, an array of options:
key
Defaults to ‘flash’. The array key found under the Flash
key in
the session.
element
Defaults to null
, but will automatically be set when using the
__call()
magic method. The element name to use for rendering.
params
An optional array of keys/values to make available as variables
within an element.
New in version 3.1: A new key clear
was added. This key expects a bool
and allows you
to delete all messages in the current stack and start a new one.
An example of using these options:
// In your Controller
$this->Flash->success('The user has been saved', [
'key' => 'positive',
'params' => [
'name' => $user->name,
'email' => $user->email
]
]);
// In your View
<?= $this->Flash->render('positive') ?>
<!-- In src/Template/Element/Flash/success.ctp -->
<div id="flash-<?= h($key) ?>" class="message-info success">
<?= h($message) ?>: <?= h($params['name']) ?>, <?= h($params['email']) ?>.
</div>
Note that the parameter element
will be always overridden while using
__call()
. In order to retrieve a specific element from a plugin, you should
set the plugin
parameter. For example:
// In your Controller
$this->Flash->warning('My message', ['plugin' => 'PluginName']);
The code above will use the warning.ctp element under plugins/PluginName/src/Template/Element/Flash for rendering the flash message.
Note
By default, CakePHP escapes the content in flash messages to prevent cross
site scripting. User data in your flash messages will be HTML encoded and
safe to be printed. If you want to include HTML in your flash messages, you
need to pass the escape
option and adjust your flash message templates
to allow disabling escaping when the escape option is passed.
New in version 3.3.3.
It is possible to output HTML in flash messages by using the 'escape'
option
key:
$this->Flash->info(sprintf('<b>%s</b> %s', h($highlight), h($message)), ['escape' => false]);
Make sure that you escape the input manually, then. In the above example
$highlight
and $message
are non-HTML input and therefore escaped.
For more information about rendering your flash messages, please refer to the FlashHelper section.